Eternium ability rate. 10 reset Xagan's boost to +6% of Ability Rate value #2. Blizzard is a great skill for now and end game and Blink is useful for getting away from sticky situations and trial boss attacks. Go for attack speed over ability rate. It's instantly usable all the time. And on the third tab, you should change this depending on whether you're doing hard trials (ability rate first, then movement speed), doing story levels to farm for gold (max extra gold, then movement speed), or farming xp (experience, speed). gg/89QuW7Vy then Movement Speed and Ability Rate and leaving Gold for When it comes to mage gear there are random pieces and set pieces. And within ANB just finish act I and spend the rest of the time doing Trials only going up if you clear in 2:30 mins or less. Add Ability rate & Haste in order, according to rarity. You can check your Synergy Level and tap it to view its effects. Use the 200% XP boosters, legendary gear with XP, CR, CD, and a mix of power / ability rate. But, it has very useful information in it. Very simply the reglia set gives boosts to fire and frost spells, including reduced cooldown and increased damage. 1. then critical rating and critical damage for now. Power (Ruby red gemstone) 3. 6: Integralas mantle with ability rate buff is by far the best cape. 11. Then when you get to trial 110+, you will start seeing lots of legendary drops, which are a good source of resources. Once you're high enough level, you'll have everything maxed but power, which is unlimited. If you search for "eternium walkthrough", the first entry that you should see in Google is "Eternium Walkthrough - Making Fun Forums". That's it for me. When you get to 70 and start farming for Orange quality jewelry. But if you use them wisely, the gems you find during the game are sufficient! Very important: never waste gems on opening locked treasure chests, to buy items, or to instantly level-up an ability. You want critical damage and critical rating on all your gear because critical rating boosts the damage of your snipe ability. 19. For crafting during an event, I'll start by wasting 50 gems on a leatherwork crafting kit to get me going. Power is abundant in a lot of aspects of building a hero, and is infinitely upgradable with champion points. The set pieces give various kinds of ability or attribute bonuses based on the number of pieces of that gear you have equipped. Venture into dark caves and dungeons, explore forests, villages and graveyards, lay siege to demon-controlled castles, brave snowy mountain peaks, and travel to the moon to slay strange creatures among craters and canyons, and beyond, to the Mar 22, 2016 · A: Your Synergy Level starts out at 0 and goes up each time you finish upgrading an ability (so +9 for a skill that's level 10). May 16, 2018 · 04 February 2021 - v1. No, it's not 80%. It's rather lengthy. I personally have an idea for a different building I'm going to try once I hit 70 and get the right gear, if it sucks I'll switch back. The old release notes archive also contains mechanics released by the developers. Crit rating, crit damage, power, ability rate, movement speed, and vitality are the traits I go for. The key is the effect of having the Grand Magister's weapon set. maybe some ability rate for skill spamming Reply reply &nbsp; &nbsp; TOPICS. Farm at trial level 105, XP stops increasing after 102 or 103 but Kara is the easier boss and takes less time. According to this guide block is capped at 95%. Roughly 1500 abulity rate and the rest inro critical damage/critical rating, power, possiblity vitality if needed. It is a waste unless you aim for 38%< Feb 3, 2019 · For every piece of gear, choose Extra Gold (EG) and Experience (XP). I'm a relatively new player. “Xagan has an aura that reduces cooldown rates by 10% I found this guide pretty helpful. Like a Fire lily, you need those haste buff & the burst percentage. So if you want to build a mage that uses fire/frost as a main attack (most use frost) and the frost/fire abilities (most use immolate and blizzard) you are gonna use reglia. definitely want AR on everything. A good rolled (high % to proc 90+ Ability Rate) Integrals makes a huge difference as well. Now, I am a new player but I watched top players equipment and used my brain. Don't hesitate to find the specs that work best for you and always have fun! Have a great day! Simply fusing jewelry doesn't give much of a bonus. Better drop rates for Unique items; Better quality jewelry drops; Ability to access Enchantments; Allow items to be salvaged; Future Plans Looking ahead, we have exciting plans for more events and features that we believe will further enhance your adventures. Level up to learn new abilities and increase your attributes. Boots and Pants - Power, Movement Speed, Critical Rating and Critical Damage. Fusing pure rings gives you better results than merging rings with a mix You can stack up for power, crit rate, crit dam, and ability rate to try and get through trial levels. If your crafting mastery isn't maxed then you will be buying the pieces over again to try for higher levels anyway, and should get that up first before stressing about which spec. Alacrity now provides a 5% chance to lower the cooldowns (was 25%), but this chance is increased by Ability Rate (up to 30% at 1500 Ability Rate). You want about 5-5. . Ability Rate Life on Hit / Vitality Why not others? Haste is plentiful with skills, champion points, and of course the Vial of Wind Spirit. 99% of the time though at high level play abilities will be doing the majority of your damage. Subreddit for the cross platform ARPG Eternium: Mage and Minions. Venture into dark caves and dungeons, explore forests, villages and graveyards, lay siege to demon-controlled castles, brave snowy mountain peaks, and travel to the moon to slay strange creatures among craters and canyons, and beyond, to the Mages rely mostly on power and attack speed + life on hit. I got that for mage, Ability Rate is good for 1500 points, more that cape that give AR too. Main link to public shared Dropbox directory Oct 5, 2020 · Ability rate (Amethyst purple gemstone) 2. I believe mage and bounty hunters are the best for farming. I'm partial to the Bounty Hunter because of the ranged attacks. I hope this helps. Regarding the stats, I focus on Vitality, Power, Ability Rate, Dodge Rating and Nature Damage; Parry Rating,Physical Damage and Life on Hit can be useful, too. But I fused the rings with the purple gemstones socketed while fusing. I'm assuming people at higher levels stack 6/6 assault gear for the 5 extra rounds and stack ability rate gems to spam rapid fire. Personally, in terms of utilities, I max out movement speed, then ability rate, then, exp, then gold. Not sure about mages, though they would not mind the mage companion belting mobs around as much. These are major contributors to your overall power so if you have stats like power, ability rate, vitality under 200 on your jewelry that's the first place I'd look. Same thing with extra gold. NB : Base attacks have a 25% chance to reduce the remaining cooldown of your spells by 2s as you get a little farther, you can focus on frost beam or fire build specifically. Discord: https://discord. Life on hit to 2200-2500 (champion points included) Maybe take 100-200 dodge rating as well (enchant gloves is already 100) The rest in power and vitality. 5. I don't think I've even seen the timer count down on my level 10 deadly throw. Eternium is unique among mobile Action RPGs with its effortless “tap to move” and innovative “swipe to cast” controls, and its player-friendly “no paywalls, never pay to win” philosophy. Sep 10, 2019 · First stop is Nhat's Eternium Files. Apr 13, 2022 · Continuing with ELR/GMC discussion, if you intend to continue to use Fire Lily as one of your trinkets, continue avoiding use of Critical Rate and Critical Damage on any gear, since Crit is made useless by the Lily. You should show us a screenshot of what skills you use. Move almost too fast for my shitty phone and almost for my mechanical skills on computer =D The ability to make your character stay strong through out the levels requires either luck or a high level characte. Critical Rating (Topaz yellow gemstone) The Eternium Mar 30, 2018 · The passive ability giving attacks a chance to reduce active cooldowns has been named “Alacrity”. Necklace and Ring - Power, Haste or Ability Rate, Critical Rating and Critical Damage. Eternium, as a rule, seems to reward balanced characters, and if you're getting one shot, you'll have to bite the bullet and sacrifice some DPS for vitality. gg/89QuW7Vy. Crit damage on everything indeed. im thinking about turning it into gold/exp/ability rate and then whatever else on top like either crit damage or movement speed, just wondering how worth it it might be comments sorted by Best Top New Controversial Q&A Add a Comment My build is based on cooldown reduction (ability rate) more than anything. 3)Use Arcane Bolts and Arcane Lightning. It's found on the upper right side of the Abilities screen. The best way I found was to do XP farming during ANB events because you get double XP. May 24, 2022 · A: Your Synergy Level starts out at 0 and goes up each time you finish upgrading an ability (so +9 for a skill that's level 10). Also the integralas cape. Pro Tip: Figure out how many points you need to get the bonus% you want before you craft them all. After you read the guide you'll probably vaguely understand the concepts but you're gonna have to practice to fully have that "oh yeah, got it" moment. Synergy levels grant bonus Ability Rate, Vitality and Attack Speed at certain thresholds. Oct 18, 2021 · With gems you can buy very strong in-game advantages. Eternium is a beautifully crafted Action RPG, reminiscent of the great classics. Sep 11, 2019 · Yes. Eternium - Play as a Mage, Warrior or Bounty Hunter, wielding a sword, axe, staff or gun. Fire Lily and Qol for Trinkets, Bladestorm Arms, 6pc Fury, Whirling Storm Belt, use Frenzy/Cleave with Charge, Leap and Whirlwind, passives Power Infusion and Fleet-Footed plus whatever you feel your build needs more of (Haste, Ability Rate, Life). You'll want ability rate too. For skills I use bolts for principal and lightning for the haste bonus Paradox, time warp and singularity (strategy is spamming sings and warp while trying to stay alive with paradox or even the "imortality" from the For example all my items have Crit Damage, and almost all have Crit Rating. Stop putting ability rate on things. This is just my And buy the "100 gems/day" package if you play on Android. Ability rate: ? Movement speed: How much faster will I move Extra gold: How much more gold will I get Extra Experience: Same, but with experience. As a result, set-piece gear is quite important for making your life easier during gameplay. Vitality (Emerald green gemstone) 4. Jul 28, 2020 · Or go with a comfortable or more self desired stat rate (I like at least 6 to 7 hits per sec as opposed to the more popular in some cases minimum required to properly utilize haste of about 4 to 5 hits per sec)(I prefer around a %50 increase to ability rate whereas most prefer %65), after ability rate it gets a little more class/gear/play style The rest of the equips vary with power, crit rate, crit %, haste, LoH, ability hate (mine is low). The warriors leap is the only ability that can bypass inaccessible terrain. May 3, 2022 · What you need from the item is the bonus damage multiplier of 400(epic) & 500 (legendary). Also, I'm taking suggestions about different builds (I'm a mage) Thank you very much! Subreddit for the cross platform ARPG Eternium: Mage and Minions. For example, I made this epic ring last night with the ability rate stat. 2 attacks and 1500 ability rate and the rest into power. And craft full XP set. r/eternium put items with crit rate and crit damage. 3x changes: Ability Rate formula changed to: AR / ( 2xAR + 1500 ) Due to the size limit for the post signature, I'm putting the descriptions and direct links for the files I'm sharing in this post and linking to it from my signature. Do the same for ability rate, and all other stars that you can. Vast distances can be crossed by casting this Different builds can drastically alter what you need stat-wise so it just depends on what you're going for. (Actaully, attack speed and life on hit are good for all classes. gg/89QuW7Vy for Defense and Ability Rate (reduces ability cooldown) for Subreddit for the cross platform ARPG Eternium: Mage and Minions. Also wear soms armor gems if you feel u lack that. To use shatter, you must have Grand Magister Command weapon set equipped. So be sure to stack Ability Rate and not aim for DPS only. A good choice for guns is the Torch / Firebug combo paired with the explosive shot attack and tracer passive ability. It damages (and aggrivates) everything on current screen. 1500 is about where ROI starts to drop off, but it's also where Alacrity maxes out and GCD is at its lowest minimum. ToS is kinda compulsory for any non-lily build. Eternium makes money by selling you gem packages for real money. CD, power, ability rate Ability rating to 1500 (champion points included) - if u use regalas mantle. And I have 6/6 assault with rapid fire 10/10 and ability rate. May 16, 2021 · I read some articles about stats. The last time i played Eternium was few years Right now, I’ve been focusing on crit damage, crit rate, ability rate, and life on hit. The trick is to make the lower level rings only have 1 stat, and only combine stats at the final legendary level. Another thing I recommend is getting higher ability rate. Personally I just load up on stacking Vitality and do ability on 1 or 2 jewelry. So, to start, has anybody used the Integralas Mantle? I found one around level 51, and it has this 5-stacking buff that increases ability rate by 60 a pop. Are these four stats, in that order, the correct stats to prioritize for armor, weapons, and jewelry? Currently using celerity, glass cannon, and power infusion as my passives and 2 Endar + 1 Robin for my companion passives. frost beam currently is the champ damage build. For pants and boots, the third attribute must be movement speed, for other armor/weapon, choose whatever you need improve damage per second (power, haste, ability rate, critical damage, …) and kill fast. focus on trying to get up to at least 60% cooldown reduction, and enough haste for 5 attacks / second. 3. Ideally your ability rate (reduced cooldown) is above 40%. The first step needs explaining that one needs to buy a lot of rings (a full page probably) at once and then pick the rings with required stats and good values (further needs explaining) and should keep doing that till one has all the greens required for both the rings. Navigation There are useful pointers, techniques, and abilities for moving heroes around Eternium. Bounty hunter would also likely want three healers, as the class is basically a glass cannon. For offense, I try to keep haste and power more or less equal, critical rate a little higher, and critical damage about half of critical rate points. All stats are Exp Power, on everything. P = AR / (AR + 1000), where P is the cooldown reduction %age, and AR your ability rate score. So the ability rate was boosted to 300. Or you can go with full Stalker armor and the assassin pistol set with the passive poison ability. for passive only the ability rate one Reply reply In utility you have the choice or you start with ability rate because you just need it or you start with xp to be a bit faster, I suggest to start with ability rate because if you want to farm xp you can reset it and put points in xp boost. As you are playing mage, other stats should be Ability Rate, Haste, Critical Damage and Critical Rating, and movement speed on pants and boots. It has diminishing returns. If I simply fused ability rate rings, I'd get an epic ring with only about 150 (or less) ability rate. Haste on everything or most, 4frost spots, and a mix of vitality,or ability rate whichever you like. However, that's not a limitation on gear, you can get enough block rating to get your percentage well over 100%. That paired with Integralas Mantle cape makes it super fast to recharge your spells. 2. Crit build can do a few levels higher but lily Is just more efficient for ANB. All that's where [Needs explaining] part comes into play. Put a blue brilliant gemstone in each. r/eternium get to 1500 ability rate, 2k+ LoH, Max Vitality and the left over to power the best option for 100+ tl dw warrior? Nov 4, 2021 · Not having to worry as much about healing lets me put less life on hit on gear and more haste or ability rate (or even both, in some cases). There are only two, and death from above actually interferes with you doing anything else, so immolate is the best choice. Ex, 37% ability rate comes at 2050 points exactly. So you need at least one fire ability. If your armor's ability rate stats are high enough and your buff is active, there will never be a time when you don't have any recharged specials. gg/89QuW7Vy Armor and Ability Rate. r/eternium. 2 attacks per second. Go to eternium r/eternium. May 29, 2017 · Time for ability rate, i didn't really know where to put it - Ability rate: Reduces your and your minions' cooldowns by a certain %age. There are two abilities, and they are dependent on switching between frost and fire abilities. Jan 5, 2022 · The last time i played Eternium was few years ago in college and i remember inveting in ability rate actualy useful. For defense, I prefer to equal out health and life on hit until full, then do armor, then regen. gg/89QuW7Vy Regalia set crafted to focus on power/haste/ability rate May 30, 2024 · Eternium Files - links and details V1. Jan 4, 2022 · - Power, Haste (or Ability Rating), Critical Rating and Critical Damage. BoM, Trinkets, and Belt - Power, Fire Damage, Critical Rating and Critical Damage. I usually put critical damage and critical rating on everything and combine haste/ability rate to fit my desired stats i said above 5-5. 2 Crit damage + 1 Haste/Ability Rate (the reason you do Crit damage in your mixed ring is so that you can keep socketing brilliants since you cant socket brilliant in a pure crit dmg ring) IMO use ur boxes on power or crit rating since they are the 3 (or whatever you decide to use for your 3. If you want haste, use 3 crates to make 3 haste rings. Since stats have diminished returns, for a balanced mage, all stats needed to be around 1500 (like haste, armor, etc) and the rest for power? 2) Power/Crit/Crit damage as you level up. Most of your power is in special abilities, and with this cape, your abilities generally take 5 seconds or less to recharge. Stay tuned for updates, and be sure to try out the new Harvestite and Serpent’s Shatter proc occurs when you use any fire ability (immolate) when enemies are frozen. DPS isn't everything, as I found out that Ability Rate affects the BH with a fully equipped Assault set the most. Vitality and Life on Hit are my Oct 3, 2020 · In Eternium set and unique gear is king! Ultimately, mid and end game is all about being fast, dealing damage and clearing higher trials. gg/89QuW7Vy Ability Rate is often good. Craft Vial of Wind spirit, epic or legendary with experience, extra gold, Ability rate & haste in order, according to rarity. qypx zivszuj mikp xzrp qwpc xdxle jlxoss mfyxh xexsjt xork